EX-06 · Digimon Card Game

Infernal Ascension

112 cards, led by Mastemon ACE (Textured) at $995.21.

Released Jun 28, 2024

Set index · EX-06

95.37

−4.63 (−4.63%)1Y

1W
+1.26%
1M
+0.02%
1Y
−4.63%
52W low 90.24high 100.77
Mastemon ACE (Textured)
Ogudomon (Textured)
RagnaLoardmon ACE (Textured)
Cherubimon ACE (Textured)
Seraphimon ACE (Textured)

The 5 most valuable · $196.46 – $995.21

Cards
112
Priced printings
112
Sales a week
75
Set value
$2,806
Popularity
76/100
Standing
#13

The index

A score that starts at 100 and moves with the set's fair value, compared on the same printings week to week.

One Near Mint copy of every printing at fair value; the chase cards move it most.

Master set value

one of every printing · fair value · Nov 12, 2026

NM
$2,805.55
112 of 112 priced · 100% from sales
LP
$2,111.74
112 of 112 priced · 96% from sales
MP
$1,889.87
112 of 112 priced · 94% from sales
HP
$1,667.05
112 of 112 priced · 50% from sales
DMG
$1,399.66
112 of 112 priced · 1% from sales

Near Mint was $2,874.65 on Aug 30, 2026 (-2.4%). Totals move when printings are added or first priced; the index above doesn't.

Sealed

Every way Infernal Ascension was sold, priced.

2 products

Booster Box

Infernal Ascension Booster Box

Market Price
$256.84
MSRP
$107.76*
Against MSRP
▲ 138% vs MSRP

Inside

  • 24×Booster Pack
Per pack
$10.70
24 loose packs
$383.76
Box saves $126.92 (33.07%)

* Standard MSRP for that product type, or a bundle's count × that price.

Cards

112 of 113 valued in Near Mint

In the set

113 singles tracked

  1. Uncommon26 · 23%
  2. Super Rare26 · 23%
  3. Rare24 · 21%
  4. Common23 · 20%
  5. Secret Rare6 · 5%
  6. Special Rare5 · 4%
  7. Promo3 · 3%

How to read the set index

What is the set value?
What it costs to own one Near Mint copy of every printing in the set, at fair value. Fair value comes from real sales only; the marketplace's Market Price is shown on card pages but never counted.
What does the index line show?
The Set Value Index: one Near Mint copy of every printing at fair value, compared week to week on the same printings, so it moves with the set's value — the chase cards most. It starts at 100; the change beside the set value is that line over 30 days, or over 7 for a set too new for a month. Beside it, the set without the chases (every card counted the same) and the chases on their own.
How is popularity scored?
Out of 100, against the rest of the game: how much the set's cards sell for, how many of them sell each week, how many cards it holds and how its index has moved. It ranks sets; it isn't a price.