SM - Guardians Rising logo

SM02 · Pokémon

SM - Guardians Rising

169 cards, led by Sylveon GX (Secret) at $163.57.

Released May 5, 2017

Set index · SM02

85.98

−14.02 (−14.02%)1Y

1W
+1.09%
1M
−3.11%
1Y
−14.02%
52W low 85.06high 100.00
Sylveon GX (Secret)
Alolan Ninetales GX (Secret)
Sylveon GX (Full Art)
Tapu Lele GX (Secret)
Metagross GX (Secret)

The 5 most valuable · $46.07 – $163.57

Cards
169
Priced printings
287
Sales a week
334
Set value
$1,234
Popularity
53/100
Standing
#112

The index

A score that starts at 100 and moves with the set's fair value, compared on the same printings week to week.

One Near Mint copy of every printing at fair value; the chase cards move it most.

Master set value

one of every printing · fair value · Nov 13, 2026

NM
$1,233.58
287 of 287 priced · 100% from sales
LP
$902.92
287 of 287 priced · 100% from sales
MP
$721.66
287 of 287 priced · 100% from sales
HP
$582.62
287 of 287 priced · 100% from sales
DMG
$475.41
287 of 287 priced · 91% from sales

Near Mint was $1,415.74 on Aug 30, 2026 (-12.9%). Totals move when printings are added or first priced; the index above doesn't.

Sealed

Every way SM - Guardians Rising was sold, priced.

33 products

Booster Box

Guardians Rising Booster Box

Market Price
$1,881.33
MSRP
$143.64*
Against MSRP
▲ 1210% vs MSRP

InsideReported

  • 36×Guardians Rising Booster Pack
Per pack
$52.26
36 loose packs
$1,371.96
Box costs $509.37 more (37.13%)

* Standard MSRP for that product type, or a bundle's count × that price.

Pull rates

Open one. Then see how often each hit turns up.

Pack $38.56

Tap the pack. Every card is drawn from the pack's real odds.

10 cards a pack · 5 common · 3 uncommon · 1 reverse holo · 1 hit slot

  1. Pokémon-GX

    1 in 9

    packs · 11.1%

  2. Full Art Pokémon-GX

    1 in 35

    packs · 2.87%

  3. Rainbow Rare

    1 in 78

    packs · 1.29%

  4. Gold Secret Rare (Trainer or Energy)

    1 in 123

    packs · 0.81%

  5. Full Art Trainer

    1 in 139

    packs · 0.72%

Best pulls

Chance in one pack · Near Mint

Cards

169 of 169 valued in Near Mint

In the set

169 singles tracked

  1. Common40 · 24%
  2. Uncommon38 · 22%
  3. Ultra Rare27 · 16%
  4. Rare25 · 15%
  5. Secret Rare24 · 14%
  6. Holo Rare15 · 9%

How to read the set index

What is the set value?
What it costs to own one Near Mint copy of every printing in the set, at fair value. Fair value comes from real sales only; the marketplace's Market Price is shown on card pages but never counted.
What does the index line show?
The Set Value Index: one Near Mint copy of every printing at fair value, compared week to week on the same printings, so it moves with the set's value — the chase cards most. It starts at 100; the change beside the set value is that line over 30 days, or over 7 for a set too new for a month. Beside it, the set without the chases (every card counted the same) and the chases on their own.
How is popularity scored?
Out of 100, against the rest of the game: how much the set's cards sell for, how many of them sell each week, how many cards it holds and how its index has moved. It ranks sets; it isn't a price.