SB01 · Dragon Ball Super: Fusion World

Manga Booster 01

134 cards, led by Son Goku - FB05-119 (Super Alternate Art) at $1,187.05.

Released Jun 27, 2025

Set index · SB01

95.26

−4.74 (−4.74%)1Y

1W
−0.60%
1M
−4.04%
1Y
−4.74%
52W low 95.26high 100.13
Son Goku - FB05-119 (Super Alternate Art)
Son Goku : Childhood - SB01-053 (Alternate Art)
Son Goku - FB05-119
Vegeta - FB04-051 (Gold)
Bulma - SB01-045 (Gold)

The 5 most valuable · $296.04 – $1,187.05

Cards
134
Priced printings
203
Sales a week
102
Set value
$5,441
Popularity
81/100
Standing
#5

The index

A score that starts at 100 and moves with the set's fair value, compared on the same printings week to week.

One Near Mint copy of every printing at fair value; the chase cards move it most.

Master set value

one of every printing · fair value · Nov 14, 2026

NM
$5,440.66
203 of 203 priced · 100% from sales
LP
$4,188.68
203 of 203 priced · 100% from sales
MP
$3,847.89
203 of 203 priced · 91% from sales
HP
$3,217.15
203 of 203 priced · 27% from sales
DMG
$2,703.94
203 of 203 priced · 0% from sales

Near Mint was $5,672.15 on Aug 30, 2026 (-4.1%). Totals move when printings are added or first priced; the index above doesn't.

Sealed

Every way Manga Booster 01 was sold, priced.

2 products

Booster Box

Manga Booster 01 Booster Box

Market Price
$1,601.37
MSRP
$143.76*
Against MSRP
▲ 1014% vs MSRP

Inside

  • 24×Booster Pack
Per pack
$66.72
24 loose packs
$2,039.28
Box saves $437.91 (21.47%)

* Standard MSRP for that product type, or a bundle's count × that price.

Cards

134 of 135 valued in Near Mint

In the set

135 singles tracked

  1. C38 · 28%
  2. R36 · 27%
  3. UC35 · 26%
  4. SR14 · 10%
  5. L10 · 7%
  6. SCR2 · 1%

How to read the set index

What is the set value?
What it costs to own one Near Mint copy of every printing in the set, at fair value. Fair value comes from real sales only; the marketplace's Market Price is shown on card pages but never counted.
What does the index line show?
The Set Value Index: one Near Mint copy of every printing at fair value, compared week to week on the same printings, so it moves with the set's value — the chase cards most. It starts at 100; the change beside the set value is that line over 30 days, or over 7 for a set too new for a month. Beside it, the set without the chases (every card counted the same) and the chases on their own.
How is popularity scored?
Out of 100, against the rest of the game: how much the set's cards sell for, how many of them sell each week, how many cards it holds and how its index has moved. It ranks sets; it isn't a price.