SV2D · Pokémon Japan

SV2D: Clay Burst

0 cards, led by Iono - 096/071 at $273.28.

Released Apr 14, 2023

Set index · SV2D

84.79

−15.21 (−15.21%)1Y

1W
−1.79%
1M
−9.99%
1Y
−15.21%
52W low 84.79high 101.19
Iono - 096/071
Tinkaton ex - 093/071
Chi-Yu ex - 092/071
Maushold - 081/071
Iono - 091/071

The 5 most valuable · $21.25 – $273.28

Cards
0
Priced printings
0
Sales a week
0.0
Typical single, Near Mint
—
Popularity
0/100
Standing
#0

The index

A score that starts at 100 and moves with the set's fair value, compared on the same printings week to week.

One Near Mint copy of every printing at fair value; the chase cards move it most.

Master set value

one of every printing · fair value · Nov 11, 2026

NM
$547.98
99 of 99 priced · 100% from sales
LP
$479.53
99 of 99 priced · 98% from sales
MP
$344.35
99 of 99 priced · 80% from sales
HP
$259.56
99 of 99 priced · 51% from sales
DMG
$211.60
99 of 99 priced · 6% from sales

Near Mint was $639.87 on Aug 30, 2026 (-14.4%). Totals move when printings are added or first priced; the index above doesn't.

Sealed

Every way SV2D: Clay Burst was sold, priced.

2 products

Cards

99 of 99 valued in Near Mint

In the set

99 singles tracked

  1. Common35 · 35%
  2. Uncommon22 · 22%
  3. Art Rare12 · 12%
  4. Rare8 · 8%
  5. Super Rare8 · 8%
  6. Double Rare6 · 6%
  7. Special Art Rare5 · 5%
  8. Ultra Rare3 · 3%

How to read the set index

What is the typical single?
The median fair value of the set's Near Mint English singles — the price in the middle, so one chase card can't drag it up. Fair value comes from real sales only; the marketplace's Market Price is shown on card pages but never counted.
What does the index line show?
The Set Value Index: one Near Mint copy of every printing at fair value, compared week to week on the same printings, so it moves with the set's value — the chase cards most. It starts at 100; the 90-day figure is that line over the last quarter. Beside it, the typical card (every card counted the same, chases left out) and the chases on their own.
How is popularity scored?
Out of 100, against the rest of the game: how much the set's cards sell for, how many of them sell each week, how many cards it holds and how its index has moved. It ranks sets; it isn't a price.