CP06 · Yu-Gi-Oh!
Champion Pack 6
20 cards, led by Blaze Accelerator at $80.59.
Released May 12, 2008
Set index · CP06
120.42
+20.42 (+20.42%)1Y
- 1W
- +0.40%
- 1M
- +5.91%
- 1Y
- +20.42%
- Cards
- 20
- Priced printings
- 20
- Sales a week
- 2.8
- Set value
- $355.61
- Popularity
- 53/100
- Standing
- #279
The index
A score that starts at 100 and moves with the set's fair value, compared on the same printings week to week.
One Near Mint copy of every printing at fair value; the chase cards move it most.
Master set value
one of every printing · fair value · Nov 14, 2026
- NM
- $355.61
- 20 of 20 priced · 95% from sales
- LP
- $300.82
- 20 of 20 priced · 90% from sales
- MP
- $219.57
- 20 of 20 priced · 80% from sales
- HP
- $164.60
- 20 of 20 priced · 60% from sales
- DMG
- $101.95
- 20 of 20 priced · 30% from sales
Near Mint was $292.79 on Aug 30, 2026 (+21.5%). Totals move when printings are added or first priced; the index above doesn't.
Cards
20 of 20 valued in Near Mint

Blaze Accelerator
Super Rare$80.59
Phoenix Wing Wind Blast
Super Rare$59.01
Destiny Hero - Fear Monger
Super Rare$57.03
Old Vindictive Magician
Super Rare$47.25
Rigorous Reaver
Ultra Rare$38.22
Elemental HERO Stratos
Rare$18.40
Batteryman AA
Common$14.59
Blade Knight
Rare$12.95
Dimension Wall
Common$7.58
Sentinel of the Seas
Common$6.51
Soul of Purity and Light
Common$3.29
Cold Wave
Common$2.95
Helios Duo Megistus
Rare$2.32
Mage Power
Rare$1.17
Super-Electromagnetic Voltech Dragon
Rare$1.10
Call of Darkness
Rare$0.89
Magical Hats
Common$0.74
Amplifier
Common$0.33
Theban Nightmare
Common$0.11
Majestic Mech - Ohka
Common$0.11
In the set
20 singles tracked
- Common9 · 45%
- Rare6 · 30%
- Super Rare4 · 20%
- Ultra Rare1 · 5%
How to read the set index
- What is the set value?
- What it costs to own one Near Mint copy of every printing in the set, at fair value. Fair value comes from real sales only; the marketplace's Market Price is shown on card pages but never counted.
- What does the index line show?
- The Set Value Index: one Near Mint copy of every printing at fair value, compared week to week on the same printings, so it moves with the set's value — the chase cards most. It starts at 100; the change beside the set value is that line over 30 days, or over 7 for a set too new for a month. Beside it, the set without the chases (every card counted the same) and the chases on their own.
- How is popularity scored?
- Out of 100, against the rest of the game: how much the set's cards sell for, how many of them sell each week, how many cards it holds and how its index has moved. It ranks sets; it isn't a price.




